<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical">

</LinearLayout> Again, I want to stress that modding games can have risks, and I do not encourage or support actions that might harm game developers or their intellectual property. If you're interested in modding Kingdom Two Crowns, make sure to research and follow proper guidelines and tutorials.

This is for educational purposes only. I do not encourage or support piracy or modding that might harm the game developers or their intellectual property.

import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.Toast;

unlimitedCoinsButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // Code to enable unlimited coins Toast.makeText(ModMenuActivity.this, "Unlimited coins enabled", Toast.LENGTH_SHORT).show(); } });

private Button unlimitedCoinsButton; private Button healthIncreaseButton;

@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mod_menu);

public class ModMenuActivity extends Activity {

Here's a simple example using Android's Java and XML. Please note that actual implementation details might vary based on the game's code and your specific requirements.

<Button android:id="@+id/unlimited_coins_button" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="Unlimited Coins" />

<Button android:id="@+id/health_increase_button" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="Increase Health" />

unlimitedCoinsButton = findViewById(R.id.unlimited_coins_button); healthIncreaseButton = findViewById(R.id.health_increase_button);

healthIncreaseButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // Code to increase health Toast.makeText(ModMenuActivity.this, "Health increased", Toast.LENGTH_SHORT).show(); } }); } }